Death Emizel (
trademark_skull) wrote2014-07-24 03:59 pm
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empatheias App
Player: Grif
Contact:
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Age: 25
Current Characters: None
Character: Death Emizel (More commonly known as just Emizel,
Age: 1324, looks about 12-13
Canon: Disgaea 4: A Promise Unforgotten
Canon Point: Post Game, before the epilogue battles
Background: Wiki. It doesn't cover everything that happens in the main story. But I hope it's enough D:
Personality:
Emizel had a very sheltered existence. Prior to being abandoned by Hugo he never had to travel far without a bodyguard or two to watch his back. All of which gave him a false sense of being someone important, but it was all really just proxy by being the president's son. In return Emizel barely needed to do anything on his own, hardly knew how to even fight, and later even confirms that he's never killed someone before (or more specifically, taken their soul as Death). Confronting Valvatorez as Abaddon leader was or less the first part of the wake-up call how pathetic he actually is despite coming up with excuses why he lost. After all, he has a strong demon heritage, he should be strong too without trying.
While Emizel is very naive and child-like at times, he is certainly not stupid. The extent of his knowledge in never clear, but he does seem to at least know every in and out and every big named demon in the Netherworld; all likely due to the fact he used to live right in the center of it all, the Blight House. He also knows quite a bit about the past too. Possibly more that was actually mentioned, but he did at least read all there was known about Tyrant Valvatorez, and enjoyed every story about how he practically conquered the Human World through fear. Emizel had no idea that the one guy giving him so much trouble would actually turn out to be one of his heroes.
Also despite abusing his father's title for as long as he can remember, Emizel does actually care a lot for him; more openly admitted about it than most other demons are about their families. He also seems to understand Hugo better than anyone and was even able to pick up that something was different than usual going on in the corrupternment in the last couple years, but never bothered to question it. Rather he just trusted that whatever his father was doing was the right choice. Even after the corrupternment destroyed his identity and threw him out, he still wanted to believe that his father wasn't involved in it, despite that there was no way he wouldn't be. And even after Emizel finally joined the rest of the Disgaea 4 group, it wasn't out of revenge, all he wanted to do was prove that he could be strong. Maybe initially under the thought that Hugo would immediately accept him again, but eventually it lead to brighter goals than that: Being able to stand up on his own and not only get his identity back but actually do something with it.
From around that point and on Emizel began to learn about a lot of important things. Val taught him the meaning of promises, and what happens if you don't actually keep them, though the actual weight of the consequence didn't seem to sink in till later. How he should never give up even when things are at its worst. And over all what it's pretty much like to fight alongside others, even if they were all working together for different reasons.
And while Emizel did suddenly become very ambitious more recently, he can still be pessimistic and negative a lot of the time. Again because of his knowledge of the Netherworld he knows just how bad of a disadvantage Val's team had to full force of the corrupternment (of course this was still believing that the corrupternment was in its prime), and constantly going on about how none of them stood a chance. This attitude did start to change however once they did manage to survive every little thing thrown at them, to the point that when battles went beyond just things in the Netherworld (protecting the moon and eventually having to 'fight God'). Emizel stopped worrying over if the plans would actually work or not, he can sometimes still be cowardly or hesitant to do things that look dangerous but it's only if he knows he won't gain anything from it. Or he's not having to fight for his life, pride, or honor.
But he's certainly a bit of a spaz, always tripping over words whenever nervous or under pressure and all that, usually for comedic effect. Speaking of comedic effect though Emizel has a few of those. One being his hatred towards all things fish and seafood related (in streak contrast to Valvatorez's obsession with sardines). And the other is his fear of women, or rather just females in general. Which was something that started after he was pulled into Fuka and Desco's (and eventually Artina) 'gossip circle' and soon learned first hand how conniving and treacherous girls can be. Later spawning Emizel's catchphrase of calling women scary and wanting to have nothing to do with them, even going as far as vowing to never get married (not that he understands love well enough on the romantic level anyway). However despite all this apprehension towards the opposite gender he can still be tolerable of them. After all he wouldn't still consider Fuka, Desco, and Artina as
Overall Emizel is an interesting little box of 'what are you even'. Style is also a big deal as it is another part to having an identity, which if his clothing choice and the fact he tried using street slang as the start of the game tell us anything....he's a massive dork, to say the least. He wants to impress everybody and sort of look cool while doing it, but either chickens out or tries way too hard. Kid never gets a break.
Abilities:
There's a skill exhibition page right over here \o/
Although Emizel essentially has black mage stats (lots of magic power, frail everywhere else), demons are implied to be pretty sturdy and difficult to actually kill. Making him probably more defensively adapted than a normal human at least, but given his size and age, definitely not at the highest potential yet. He's undoubtedly tougher than a human at his age, but for a demon, he's on the weaker side. Also, his throwing stat is pretty damn lame.
Demons also have keener senses too, although the only one that's really confirmed is hearing (I guess the pointed ears are good for something), but it can be assumed that sight and smell is better too. Actually it might as well be a fact that they have amazing night vision when most of the Netherworld is dark and dreary anyway. As well as a little bit of sixth senses, sometimes being able to pick up presences and see supernatural/paranormal activity (Which Emizel could probably excel at even more given his role as Death, but needs practice at).
Since Emizel is Death, he is also capable of reaping souls; although this probably only works on Prinnies or those already dead to begin with. Your mileage can vary. Either way, watch out for the scythe, it's pointy and he kinda knows how to use it.
Bottom line there is a lot of potential here and there, but since he's so bitty and new, lot of it hasn't been realized yet.
Other:
I normally play with the fact that the flame at the end of his hood always reacted to his emotions, but for the sake of here it's a completely brand new feature. There may be some fun awkward times in the future.
First Person Sample: Test drive post
Third Person Sample: Heavy duty drama log from a previous game
Questions: None that I can think of!